GAMINGAREA Открыть игровую полку ↗

MS-DOS · 1983

Sleuth: A Murder Mystery

Приключения

Об игре

Sleuth is a simple, but fun and memory-challenging ASCII-based murder mystery written by Eric N.Miller, the man behind the well-made Norland Hangman series. In the author's own words:
"Sleuth is an interactive murder mystery. As a game of Sleuth begins, a murder has just been committed. It is your job to explore the house (which is displayed on the screen), to question the houseguests for their alibies, and to locate both the murder weapon and the scene of the murder. The challenge of Sleuth is to solve the crime, gather all of the suspects together, and accuse the guilty party before the killer becomes suspicious of your investigation and eliminates you from the game. Each game of Sleuth is different from the last, so you must always explore the house fully before you can solve the murder. Also, to make things more interesting, you can choose a 'Personalized' option which allows you to populate the house with your friends and acquaintances."

During the course of the game you're required to ask people for their alibis to find out "whodunit", and additionally you need to find the magnifying glass so you can examine every room and object to discover "howdunit" and "wheredunit", too. The difficulty lies in figuring out which person's story doesn't match those of the other guests, or who had the opportunity, which is made harder by the fact that you can only question people once or twice since the more time you spend solving the mystery the more suspicious the murderer becomes.

The ability to use the names of your friends and relatives makes the game a lot of fun; there's nothing better than randomly dotting down names only to find out that your cousin has been brutally murdered in his home, and there's a whole house full of your friends and relatives who all had a reason to do him in.

Источник аннотации: Аннотация локального каталога eXoDOS 5 · en.

Скриншоты и видео

Скриншоты и видео добавим после проверки материалов.

Сохранения и варианты игры

Варианты могут отличаться языком или изданием. Точные различия пока неизвестны; выявленные отличия добавим в описание. До проверки варианты не публикуются отдельными карточками. Запрос другой версии попадёт в очередь подготовки: его статус и ответ появятся в вашем диалоге с администраторами. Там же можно сообщить найденное отличие.

Оригинал и проверенные варианты используют отдельные сохранения. Изменения правил — тестовая функция: они могут нарушить баланс и игровые механизмы. Способ продолжения партии указан в игровой карточке.

Как работает Gamingarea →

Обсуждение игры

Опубликованных комментариев пока нет.

Читать обсуждение и оставить комментарий →

Новые сообщения проходят проверку. Реклама и повторные сообщения не принимаются.